You and your rivals compete in a race of luck and cunning. Each turn you roll dice for points…but hidden among the ordinary rolls lurk dire outcomes (“Bad Omen”) that can instantly send you to ruin. Your hand of special cards lets you attack, defend, or even rewind the clock. The ultimate goal is to have the highest points when your foes falter—or outlast them entirely by avoiding doom.
Turn Structure
Roll Phase: Roll the die once.
Number (0–10 or 100): Add it to your score.
Draw card: Immediately draw one card from the deck.
Bad Omen: You must have a protective card or you lose the game instantly.
Play Phase (Optional): You may play any cards in your hand. Each card has a unique effect.
End Turn: Play passes to the next player.
Victory Conditions
Last Person Standing: If all other players have been eliminated.
Point Leader: If the timer runs out, the player with the most points wins.